What do you think a city looks like? Close your eyes and imagine yourself in the middle of any city. You probably saw street lights shinning, skyscrapers all around you, and cars honking left and right. Last week, Professor Sanchez mentions during lecture about the different aspects of cities in articles we read and responded to. Little things such as nodes, landmarks, and districts are only some of the major contributions to those things that make up the city. After analyzing clips from movies that include such cities from the past and future, back-drop cities, and those that revolve crime around cities. But when you closed your eyes, did you picture any of these? You probably didn't, but instead pictured skyscrapers and skylines, gardens and sunshine. Cities in cinemas truly change the majority of people's perception of that city.
Many movies use New York to portray movies because of the many famous landmarks and cultural background city. For example, Batman and Spider-Man, both blockbuster hero movies, take place in New York with different names for the cities. Both of these movies bring about the nature of criminals and drug dealers that roam the streets causing danger. But not only is New York a common setting for movies similar to Batman and Spider-Man, it is also widely used for apocalyptic movies. I Am Legend, a movie about how a cancer treatment turns humans into flesh eating zombies, uses New York to change the theme of the movie and shows the iconic buildings that surround Time Square, looking archaic and destroyed.
~This is a photo of the Flatiron building from the movie I Am Legend.
http://onthesetofnewyork.com/iamlegend.html
When planning out cities or urban areas, they are designed using key locations or areas using nodes and paths. A node is purposely built to bring attention using attractions or iconic symbols. A path is then used to most likely lead to the node. Real Madrid, the most famous soccer team in Spain, plays in the Santiago Bernabeu Stadium. The stadium is surrounded by shops and attraction. When planning out the city, builders used the stadium as a central idea of the area and uses the shops and attractions as a path to the node, which is the stadium.
~This is a photo of the stadium being built.
http://elcentrocampista.com/wp-content/uploads/2011/09/Real-Madrid010408b.jpg
This blog satisfies a requirement for UAP 1024: Urban Public Issues at Virginia Tech. The group is made up of Jordan Hensberger, Oluwafemi Ibitoye, Peter Hughes, Ryan Bae and Tiffany Bui. NOTE: This blog does not represent the views of all members at all times. Individual opinion might vary.
Monday, January 30, 2012
Sunday, January 22, 2012
Week 1: Homelessness & Walls
In this 2010 release
by Gale, the issue of homelessness is discussed. Homelessness is one
characteristic that a lot of us would associate with urban centers. This makes
us wonder if early cities such as Ur, Carthage which we read of in dusty books
had the same problem. Maybe not! I was surprised by the characteristics listed
in class: record keeping, social hierarchy, populations ranging to over a few
hundred thousand, etc… until, I saw the next sub topic; "The Wall".
The article states
that homelessness has "been a problem throughout human history";
however, I do not agree it has become less common nowadays. It seems that with
walls, ancient cities and their rulers were able to control their subjects, and
therefore homelessness. Kings and nobles lived in castles (priests in some
cases) , merchants in the immediate outer circle, followed by artisans, then
farmers and lastly laborers who lived in communal houses (they shared, they
weren't homeless!). With walls in place, peasants could not disrupt the
equilibrium by becoming nobles; if at all their lot improved, they got filtered
through one wall at a time. Social hierarchy itself is a psychological wall.
According to the article, homelessness in the US "developed during the
early stages of American colonial settlement". Colonialism can be seen as
the rejection of walls by the people, and homelessness can be seen as the
effect. Our ancestors became free and wild, they could roam the continent without
borders, and regard one another as equals. What we have in cities of today
however, seems to be homelessness without borders.
If you have ever
wondered why homeless people sleep against hard walls rather than soft grass,
then this answer is for you. Maybe it is an instinctive request for walls to
become part of our lives once again.
-O.I
-O.I
"Homelessness." Current Issues: Macmillan Social Science Library. Detroit: Gale, 2010. Gale Opposing Viewpoints In Context. Web. 23 Jan. 2012.
http://ic.galegroup.com/ic/ovic/ReferenceDetailsPage/ReferenceDetailsWindow?displayGroupName=Reference&disableHighlighting=true&action=e&windowstate=normal&catId=GALE%7C00000000LVX1&documentId=GALE%7CPC3021900081&mode=view&userGroupName=viva_vpi&jsid=00c436e6902918225b2ff11fb16e0d48
http://ic.galegroup.com/ic/ovic/ReferenceDetailsPage/ReferenceDetailsWindow?displayGroupName=Reference&disableHighlighting=true&action=e&windowstate=normal&catId=GALE%7C00000000LVX1&documentId=GALE%7CPC3021900081&mode=view&userGroupName=viva_vpi&jsid=00c436e6902918225b2ff11fb16e0d48
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